

My Blueprint calculator will let you know how long it will be until you can build your Enterprise.īy the time you get a D4, you know that it’s going to cost you an awful lot of crystal to upgrade. Make sure you focus on Romulan Scout ships and your Vi’Dar dailies in order to maximize your Klingon credits. You can also get the blueprints from rare and epic armada pulls, and the higher your level, the more likely you are to get them. You’ll need to have at least a RESPECTED reputation with the Klingons in order to purchase D4 prints in the faction store.

So you’re going to really have to focus on earning Klingon faction credits. Unless you’ve reached dark space, you’re not going to be able to get D4 blueprints from defeating hostiles. Each blueprint will cost you 1200 Klingon credits. It will take you 150 blueprints to construct the ship. You’ll need at least a level 34 shipyard to construct a D4. So Gorkon, Azetbur, Kang or Krell should be on your D4 in most situations.Ĭriticals are going to be a key to success, so a strong Khan and/or Kerla will be very useful. You’ll want to make sure you’ve activated the D4’s ship ability by putting an officer on board that activates a hull breach. Crewing ItĪs with all epic ships, the right crew is everything. But for me, I can now take out about twice as many level 39s as I could in the same systems, and the same crews than I could with my Sally. This won’t be the huge leap if you’re coming up from a Gladius, with its bonus against hostiles. It’s also a huge improvement in terms of fighting hostiles over the Saladin. As someone who’s featured an Augur as my top ship for a while, the most frustrating thing about them is that catching your opponent can be difficult. In a big PvP battle, you’ll be fast enough to pick your battles. This oddity aside, it really is a good hunter. It seems like they should be a little different, right? Here are the stats from my level 15 ship. The other odd thing is that the D4’s weapons seem to be exactly the same. Again, somehow a phaser is a kinetic weapon. It’s armed with only two weapons, a high impact torpedo, and a phaser bank. This also gives it a big boost compared to other Interceptors in that it’s ability works against bases, other players and armadas. The advantage it has over say, the Saladin, is that you don’t have to entice an opponent to hit you first in order for its ability to activate. The big advantage it has is in speed, as you would expect with most interceptors. This is a pretty good ship ability, not as great as the Augur or Enterprise. This ability starts at 1% at level 1, and maxes out at 25% when you get to level 45. “As long as the opponent has a Hull Breach, The D4 Increases its Weapon Damage by 1% every round (cumulative).”
